

Because fighting dragons is awesome - so why wouldn't you include that in your game? Build in come moments of awesome As the cover makes clear, there are dragons to fight. On the way they'll have to face down monsters, solve puzzles and make new friends. The Quest for the Dragon Crown asks them to save a kingdom. Just because children are young doesn't mean they can't imagine big stories. Here are some of the principles that guided the writing. In the course of writing The Quest for the Dragon Crown I've worked hard to deliver on that. So a published adventure needs to offer something special to justify the investment. When I wrote Amazing Tales one of the things I felt was important was that parents and kids be able to sit down and make up an adventure right then and there. * Not a real magic item What makes an Amazing Adventure? Because small players deserve big adventures. The Quest for the Dragon Crown is suitable for Amazing Tales players aged four and up. Make their way through an enchanted forest To complete the quest the heroes will have toĭescend beneath the oceans to the Merqueen’s kingdom Supplied in standard and printer friendly formats. Your very own Dragon Crown to make and colour in* One fiendish puzzle for you to cut out and your players to solve In The Quest for the Dragon Crown you will find.įive adventures, each suitable for 1-2 sessions of playįive full page, full colour illustrations by Iris MaertensĪ map of the Kingdom of Merrydown to print out and colour in A band of evil dragons are approaching, and only the Dragon Crown can hold them back. Travellers arrive in the happy kingdom of Merrydown bringing alarming news.
